GameChisel is an open-source, multiplayer sandbox RPG where players shape the world together. It's currently in alpha and being actively developed for a full release in Q2 2026.
Yes! GameChisel will always be free to play. The project is community-driven and fully open-source under the MIT license.
You can contribute via our GitHub repository. We're open to developers, artists, writers, and testers — every contribution matters!
Initially PC (Windows, macOS, Linux). We're aiming for browser and mobile support in future updates post v1.0 release.
An offline creative mode is in the works for Q1 2026, focused on solo world-building and prototyping game mechanics.
GameChisel blends sandbox exploration, role-playing elements, world-building, and multiplayer cooperation. Players can craft, explore, quest, and interact in an evolving world.
Yes! One of our goals is full server modularity. You'll be able to host private or public servers with custom rules, mods, and more.
Absolutely. Cooperative multiplayer is already a focus in alpha, and structured PvP modes will be introduced during the beta phase in late 2025.
Yes — the core narrative is being written in parallel with the game systems. Players can also contribute to the world’s lore and quests through collaborative content tools.
We are building GameChisel with modding in mind. Eventually, you’ll be able to create and share your own content via an official community hub.
Yes. Even post-release, GameChisel will continue to evolve with seasonal content, system improvements, and contributions from the community.
You can follow us on GitHub, Twitter, and our Discord community for devlogs, patch notes, sneak peeks, and open discussions.
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